Here's an article on X3D. X3D is VRML reworked into XML and is starting to garner some attention. I think it would be cool to combine X3D and SVG into a Compound Document such that X3D is used for your 3D object models and SVG is used for your 2D textures on those models as well as the GUI.
Now that Firefox 1.5 has been released, I thought I would follow up this entry with my corresponding entry for Firefox. Read the rest of this entry ...
Jon Ferraiolo of Adobe responds to concerns about Adobe's less-than-clear statements about SVG the "morning after" the post-Macromedia acquisition. Jon says that "SVG-Full" support will not be disrupted - - not exactly a glowing recommendation, but not exactly a death sentence. I had speculated on this yesterday, so Jon's response soothes my fears somewhat. He says that "Adobe's primary attitude towards SVG is fully positive" and the FAQ mention of SVG-T only "was *not* meant to imply anything negative about SVG in the desktop space" but I still maintain that zero mention of Adobe SVG Viewer is not a good sign.
Anyway, if the SVG 1.2 specs could just make it into Recommendation Status we'd see what implementors like Adobe and EvolGrafiX can do...
[Update: The day I posted this, the W3C SVG Working Group released its Third Last Call draft for SVG Tiny 1.2 with a comment cutoff date of December 28th. Now that's service!]
Lot of ups, lot of downs for SVG this past month or two. Let's recap them, shall we? Read the rest of this entry ...