Since I spent the last 6 months or so getting geeked about web development, SVG, JavaScript, Ajax and XML. I think it's about time I shift my focus back for a little while on some standard C++ game development for the desktop. I find that my mind naturally migrates every so often (usually 6 months) between interests/hobbies that I have. It's like my brain is saying that it needs a breather from obsessing about one thing so it's time to obsess on another. Mild OCD anyone? Read the rest of this entry ...

§142 · August 23, 2005 · C++, Games, SDL, Software, Technology · Comments Off on SDL in Games: Introduction ·


For several months in late 2001 and early 2002, I was thoroughly hooked to Elder Scrolls III: Morrowind and loving every minute of it. The games in the Elder Scrolls series are single-player role-playing games with vast maps, a strong central story and the freedom to abandon the central story and develop your character in interesting (and sometimes unexpected) ways in the uncounted side quests. This gives the compelling illusion that the game is open-ended and that your character has a lasting impression on the game world and the computer-controlled people in it. Read the rest of this entry ...

§115 · July 5, 2005 · Entertainment, Games, Software, Technology · 3 comments ·


So I finally crystallized all my new hard-won JavaScript, DOM and SVG knowledge into a simple proof-of-concept game. Any guesses on what game I implemented for my first go? One hint: It has to do with falling blocks... Read the rest of this entry ...

§106 · June 15, 2005 · Entertainment, Games, JavaScript, Software, SVG, Technology, Web · Comments Off on My First SVG Game · Tags: ,


As if Flash games weren't enough, Holger has released a new web-browser game written in SVG: Sokoban. This puzzle game is fun and challenging, but at 60 levels, it's unlikely that anyone is going to sit through them all. It's a shame that the game doesn't save a cookie and remember which level you've made it to (hint hint, Holger).

To play the above, your browser needs to support SVG (a relatively new web-based graphics standard). Until Mozilla Firefox 1.1 is released, I recommend you download the Adobe SVG Viewer plugin. For Internet Explorer, click here. For Mozilla Firefox, follow the instructions at the bottom of this page.

§87 · April 27, 2005 · Entertainment, Games, Software, SVG, Technology, Web · Comments Off on SVG Helps Us Waste Even More Time ·


I thought I'd post some of my thoughts on the GDC 2005 experience that Rob Russell and I had after having a few days to acclimatize myself to the still-shitty Chicago weather and the still-shitty job. Read the rest of this entry ...

§69 · March 16, 2005 · Games, GDC, Life, Technology · Comments Off on GDC: Post Mortem ·