I was going over the Game Developer's Conference schedule for 2006 and came across this session entitled "Collada for the PlayStation3". The reason it caught my eye is that Collada is a specification put forth by the Khronos Group, which I had read about in my SVG research. Read the rest of this entry ...
Via Sean Inman. A great essay by Paul Graham entitled How To Do What You Love, also has some overlap with Rob's latest entry revealing this key: Always Produce.
I came across David Bellot's SVG cards awhile back and thought it would be cool to put together a simple online card game in SVG. Read the rest of this entry ...
After Rob called my code ugly, I decided to update my technique for embedding SVG into HTML and it finally crystallized into a nice solution for me. I hesitate to say "embedding" because that might imply that I condone the <embed> tag, when in fact I only use it at gunpoint. Rob came up with a suitable term for including SVG in a HTML document: inlaying (as opposed to inlining). Read the rest of this entry ...
I posted a week ago about how there are some blogs/sites out there that roll their own web statistics and display them SVG. After reading this challenge on the weekend, I decided to work on my own, roughly mimicking these designs. Read the rest of this entry ...