Let me tell you my wonderful story of how Windows cannot handle today's mobile computing needs.

All last night I was working on a spreadsheet for work on my laptop, the laptop being plugged into my LAN and accessing the work LAN through a virtual private network. Being the dim-witted fool that I am, I didn't save my work very often... Ah, foreshadowing, what an excellent literary tool... Read the rest of this entry ...

§151 · September 7, 2005 · Technology · 10 comments ·


Looks like Firefox 1.5 Beta 1 (supporting a large portion of SVG 1.1 Full) will be released in less than a week: September 8th.

Also, the Renesis Viewer Beta 1 (supporting at least SVG 1.2 Mobile) will likely happen in November timeframe, with a stretch goal of October.

§150 · September 2, 2005 · Firefox, QuickLinks, Software, SVG, Technology, Web · Comments Off on Betanticipation ·


Via Tim Altman's blog. As part of the 10-year anniversary of Opera, they are giving licenses to their desktop browser. I just got my registration code and I am happy to say: Look ma! No Ads! (finally).

§149 · August 30, 2005 · Opera, Software, Technology · Comments Off on Get An Opera License ·


The Mozilla SVG project is calling for testing of two patches for SVG functionality:

Feedback will help determine whether this functionality makes it into Firefox 1.5, so if you're brave, go download the latest nightly trunk build (i.e. Firefox 2.0 development branch) and test the functionality out.

§148 · August 26, 2005 · Firefox, QuickLinks, Software, SVG, Technology, Web · Comments Off on Mozilla SVG Calls For Testing ·


Read Part One if you haven't. So with a little SDL graphics knowledge under my belt, I decided that I would set out to actually implement the old BGI library using SDL. That is, I wanted to use the same game code for Ten Nights but instead of linking to obsolete Borland libraries that would no longer work in Windows-based system, I wanted to link to my own library that would look the same (from the game's perspective), yet work in Windows via SDL. Read the rest of this entry ...

§141 · August 24, 2005 · C++, Games, SDL, Software, Technology · 2 comments ·